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 Latest Heroes Of Newerth changes

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Jaidinja
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PostSubject: Latest Heroes Of Newerth changes   Sun Jul 04, 2010 7:15 pm

Hello Gladiator.
Goodbye Nymphora carry.
Hello New Rampage.
Goodbye Engineer Turret win.
Hello Gauntlet.
Goodbye Zephyr/Madman Disable.
This new patch seems a bit crazy.
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Atrim
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PostSubject: Re: Latest Heroes Of Newerth changes   Mon Jul 05, 2010 10:48 am

Mmmm, not so fond of the new patch.

Although Gladiator rocks.
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Lancestrike
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PostSubject: Re: Latest Heroes Of Newerth changes   Tue Jul 06, 2010 4:07 pm

Whats up with ramp?
And I thought turret was already less win?
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Jaidinja
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PostSubject: Re: Latest Heroes Of Newerth changes   Tue Jul 06, 2010 6:12 pm

Engineer
- Turret reworked
* Changed to a vector targeting ability to decide the direction it is facing
* Manacost lowered from 120 to 100
* No longer controllable and only lasts 6 seconds
* No longer gets a copy of Engineer's items
* Lays down suppressive cover fire in a cone shooting 6 times across the cone's 800 range, 400 unit spread, 30 shots total
* Each bullet deals 25/40/55/70 Physical damage and applies a 7% stacking movespeed snare (5s duration) to all targets hit
* Units hit are pushed 25 units away from the turret
* Can only be hit by a max of 5 bullets
- Energy Field
* Will no longer hit couriers
* Duration lowered from 6/9/12 to 6/8/10
* Hits to kill lowered from 5 to 4

Rampage
- All Magic damage changed to Physical
- Stampede Reworked
* 9001 Range
* Same mechanic, charges target unit
* Gains 15/20/25/30 Movespeed per second
* Gains Treewalking after 4 seconds
* Does not gain Magic Immunity and no reveal state is placed on enemies
* When Rampage gets within 450 units of his target, he pounces on them almost instantly
* Causes a Stun and Pushback upon impact instead of just a stun
* Movespeed boost retained for 3s after impact
- Might of the Herd Reworked
* No longer has a team aura
* 50 Manacost
* Gives self 4/6/8/10% Movespeed
* Gains 3/6/9/12% of movespeed in attack damage
* On use, stomps the ground every second for 1/2/3/4 seconds, applying Herded (-15 Movespeed) to all enemies in the radius for 5 seconds. This stacks.
- Horned Strike Reworked
* 10/9/8/7 second cooldown
* Still stuns and pushes back the target on attack. 100 Physical damage at all levels
* While in cooldown, one second is subtracted for every 1000 units traveled by Rampage
- Favor of Sol removed
- New Ultimate: The Chains that Bind
* Rampage can use chains he carries around to grab an enemy hero, stunning them and dragging them behind himself for a limited time
* 200 Range
* 175/200/225 Manacost
* 105/90/75 second cooldown
* Binds the target to Rampage for 3/3.5/4 seconds and the target will be dragged behind him as he moves
* Rampage is Disarmed while dragging someone and the dragged target will take 20/30/40% of the distance they are dragged in Physical damage
* If Rampage and the target he is dragging get separated by more than 500 units the chains are broken
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Lancestrike
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PostSubject: Re: Latest Heroes Of Newerth changes   Tue Jul 06, 2010 7:06 pm

Woah, that's a fair bit of stuff
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Jaidinja
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PostSubject: Re: Latest Heroes Of Newerth changes   Tue Jul 06, 2010 7:07 pm

I like Ramp's new ulti. Should work brilliantly with BH's Ult!
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Lancestrike
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PostSubject: Re: Latest Heroes Of Newerth changes   Tue Jul 06, 2010 7:08 pm

Oh duuuuuuude.... Not cool, not cool at all
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Jaidinja
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PostSubject: Re: Latest Heroes Of Newerth changes   Tue Jul 06, 2010 7:09 pm

Very Happy I am going to play Rampage so much more now. Still want to try BH and Vindi-face.
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Lancestrike
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PostSubject: Re: Latest Heroes Of Newerth changes   Tue Jul 06, 2010 7:17 pm

I call vindy face
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Atrim
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PostSubject: Re: Latest Heroes Of Newerth changes   Fri Jul 09, 2010 12:07 pm

Vindi...

Is still mud, I'm learning SW
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Jaidinja
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PostSubject: Re: Latest Heroes Of Newerth changes   Fri Jul 09, 2010 1:39 pm

Ramp's new greater bash is disgusting early game. Very Happy
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Atrim
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PostSubject: Re: Latest Heroes Of Newerth changes   Fri Jul 09, 2010 3:45 pm

Oh far out I know eh?

He's gonna get balanced snap quick
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Lancestrike
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PostSubject: Re: Latest Heroes Of Newerth changes   Fri Jul 09, 2010 5:50 pm

I thought I noticed something odd with his attack animation
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Jaidinja
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PostSubject: Re: Latest Heroes Of Newerth changes   Fri Jul 09, 2010 6:38 pm

You mean the fact that he bashes? Great-er-ly?
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Lancestrike
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PostSubject: Re: Latest Heroes Of Newerth changes   Fri Jul 09, 2010 6:46 pm

More like lol it's behe and he's running, huh? Why'd he stop?
Oh well bloodlust to Laurence
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Jaidinja
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PostSubject: Re: Latest Heroes Of Newerth changes   Sat Jul 17, 2010 8:23 pm

BEN! 1v1! I'll go vindi!
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